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Old Apr 27, 2006, 06:06 PM // 18:06   #181
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here's a pic of me and my new pet from factions, a tiger

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Old May 01, 2006, 03:31 AM // 03:31   #182
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Heres My Pet Pheonix Krijgsleider, probably not the best light to show off his plumage though.

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Old May 01, 2006, 02:09 PM // 14:09   #183
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anyone know how much each level of exp is needed.

-it seems like cantha pets take longer to lvl up now...hmmm...

(if it's the same. then it must be just in my head.)
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Old May 04, 2006, 07:35 PM // 19:35   #184
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Anyone know if the black moa is dire ... it dosnt say he is when i capped him
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Old May 06, 2006, 06:48 AM // 06:48   #185
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Quote:
Originally Posted by burty
Anyone know if the black moa is dire ... it dosnt say he is when i capped him
i believe if it doesn't say Dire/Elder/Hearty... then the pet will have the stats of an Elder... my Black Moa has no evolution tag either so iono...
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Old May 15, 2006, 11:03 PM // 23:03   #186
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wow, many thanks
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Old May 19, 2006, 08:52 PM // 20:52   #187
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Good job , i was always wondering about the pet stats !
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Old May 20, 2006, 01:06 AM // 01:06   #188
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lol I've never bothered to look at this before because with my very first ranger I never had her using BM at all. Now my new factions ranger has a very cute, friendly tiger, Mr. Kitty, an I rather like to take him everywhere. The real question is, is a Dire or a Hearty pet of more use to a beast master? I understand the damage output etc. I was just wondering how the defence vs damage measured up, and if anyone had any experience in running both types of pets as a BM.

Good job on the guide!
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Old May 20, 2006, 02:57 AM // 02:57   #189
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I'm sure we said it somewhere in this thread, but stuff tends to get lost after the first so many pages...

From my experience, whether or not you have a Hearty pet plays relatively little into whether or not your pet dies. If your pet isn't being focus fired, then whether or not it dies usually depends on if you have a pet defense/heal on your bar. If it is being focus fired, it being Hearty is going to make it last a little bit longer, but not much. Add on top of this that Comfort Animal is such a fast, reliable res and that pets don't take DP, and you really have to ask yourself what the point of a Hearty pet is.

I say Dire all the way.
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Old May 20, 2006, 03:05 AM // 03:05   #190
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Thanks Jenosavel, the question is whether or not it is possible to evolve my now Hearty Tiger to a Dire between lvl15 and lv20 :s or would it just be easier to start over?
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Old May 20, 2006, 03:10 AM // 03:10   #191
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Hearty's a final evolution, so no you won't be able to make your Hearty Tiger Dire. Furthermore, if you had a Playful pet it would already be too late to get a Dire one later on. You'll need to get Aggressive as your pet's first evolution and then keep on doing what you were doing to get Dire.
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Old May 20, 2006, 03:13 AM // 03:13   #192
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kk thanks once again for the info time to get a new tiger I think...
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Old Jun 03, 2006, 05:04 PM // 17:04   #193
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Ok, question: currently I'm leveling an enemy White Tiger by letting it kill me. It started at lvl 5, now it's lvl 13. But it's still a lvl 13 White Tiger. Does this mean I'm screwed and got a pet that doesn't evolve? Or doesn't the evolution show on enemy pets names?

*edit! YAY! At lvl 15 I charmed it and it was a Dire White Tiger.

Last edited by Sagaris; Jun 03, 2006 at 05:37 PM // 17:37..
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Old Jun 03, 2006, 06:51 PM // 18:51   #194
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Just wondering, but how long did that take you, Sagaris...?
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Old Jun 03, 2006, 11:52 PM // 23:52   #195
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Wow! This is awesome, best guide to pets ever!
Thx very much appreciated.
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Old Jun 04, 2006, 11:27 AM // 11:27   #196
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Sagaris, I never thought of letting the pet kill me to evolve before capping. Thanks for sharing that, I'll consider it for my ranger in the future

Also, thanks for the insight Jenosavel. I kinda liked my Hearty Moa Bird beause of the size increase; and I thought the extra mana would help. But the way you put it, dire does seem the way to go. I'll start over right away, using the technique Sagaris use...

Pet Rant:

Gosh, I wish they changed the pet behavior so its more like henchies: Attacking called-target

My reason (now more than ever):

I created a Rt/R, and decided to level up a pet; just for kicks really. I realized that it wasn't going to work at all because I mostly spend my time in-battle summoning spirits. This means I don't attack, and my pet just sits down and watches the battle...

Occasionally she might attack if I get hammered enough.

I could work around this: Summon spirits, then switch to longbow and hit a target to sic' my pet on em. But it kinda breaks the flow of my build... I just wish pets would behave like henchies, would make em feel more "organic" y'know? Like your actually communicating with the pet...
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Old Jun 05, 2006, 06:14 PM // 18:14   #197
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Just caught a phoenix, and was leveling it up to be a Dire by farming Minotaurs. I noticed that the minotaurs health bar seems to jump down at irregular intervals that don't coincide with my pet doing damage (for instance, he'd do 8 damage, and I'll see the health bar jump down a good bit more than 8 damage would justify). Now, I know the minotaurs have Endure Pain, and at first attributed the decrease in health to Endure Pain wearing off, but there have been a few times now, that the decrease will happen right after the minotaur uses Endure Pain, not allowing enough time for it to wear off.

So a question for the OP's, have you tested the phoenix at all for special attributes? Not to go starting rumors or anything, but it seemed like the phoenix was either knocking the minotaur out of stance, or causing a deep wound. I have no idea how to go about testing that, but I thought I would pass along the observation.

Of course, it might be something else completely trivial that I was just overlooking.
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Old Jun 05, 2006, 07:06 PM // 19:06   #198
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Any ideas for a Ranger/Monk build for leveling a Dire pet?
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Old Jun 10, 2006, 06:41 PM // 18:41   #199
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Quote:
Originally Posted by inscribed
Just caught a phoenix, and was leveling it up to be a Dire by farming Minotaurs. I noticed that the minotaurs health bar seems to jump down at irregular intervals that don't coincide with my pet doing damage (for instance, he'd do 8 damage, and I'll see the health bar jump down a good bit more than 8 damage would justify). Now, I know the minotaurs have Endure Pain, and at first attributed the decrease in health to Endure Pain wearing off, but there have been a few times now, that the decrease will happen right after the minotaur uses Endure Pain, not allowing enough time for it to wear off.

So a question for the OP's, have you tested the phoenix at all for special attributes? Not to go starting rumors or anything, but it seemed like the phoenix was either knocking the minotaur out of stance, or causing a deep wound. I have no idea how to go about testing that, but I thought I would pass along the observation.

Of course, it might be something else completely trivial that I was just overlooking.
We haven't tested the phoenix yet, no. However, Endure Pain isn't a stance so it can't be the phoenix knocking the Minos out of stance. Also, if it were deep wound inflicting, you'd be able to watch the status appear on the Mino (triangle on its health bar) in time with the Phoenix attacks. Thus, I don't think what you were seeing could be either of those things. What it was, I'm not sure.
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Old Jun 11, 2006, 04:24 PM // 16:24   #200
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Quote:
Originally Posted by Sagaris
Ok, question: currently I'm leveling an enemy White Tiger by letting it kill me. It started at lvl 5, now it's lvl 13. But it's still a lvl 13 White Tiger. Does this mean I'm screwed and got a pet that doesn't evolve? Or doesn't the evolution show on enemy pets names?

*edit! YAY! At lvl 15 I charmed it and it was a Dire White Tiger.
I thought of doing this for my new factions pet when i get it but how long
would this way actualy take? im in no rush but i dont fancy days and days
of countless deaths, ...
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